Assuming all parties recognize that the problem may or may not be brute force able it seems optimal to always wait until someone else attempts it. On one side if you are able to brute force it you will have a smaller time penalty, on the other side if it isn't you waste console time. In general I think that console time is more important.
At world finals I think it is much more crucial to not spend times on problems you don't solve then to worry about time penalty. All but a few teams there will solve no more than 6 of the 10 problems. You can waste a ton of time by attempting one of the harder problems and never solving it. This creates an even better argument for not attempting the questionably brute force able problem.
At world finals there will probably always be a couple teams who are too optimistic and try the brute force solution, but at regionals that may not be the case. My region (East Central North America) had only 5-6 top teams last year. In theory this could lead to a phenomenon where a lot of the top teams don't solve a brute force able problem until very late into a contest.
No comments:
Post a Comment